Rogue Traderis the first CRPG setwithin theWarhammer 40ksetting. The game follows the heir of a powerful rogue trader who commands legions of soldiers and high levels of influence. Suddenly thrust into power, the player must fight against various foes, create diplomatic relations, and survive in the harsh far future. There is no time for peace, only war.

The player is presented with a detailed and expansive character creator when startingRogue Trader. One of the most important choices players will make is deciding their origin story. This choice will affect the skills and abilities of the character going forward, with each choice offering a different style of play.

Standing on the bridge

7Noble

The Elite of The Imperium

The Imperium Of Mankind is one of the most brutal and oppressive regimes in human history. Within this grimdark future, there is a class of people born higher than the average person. The nobility of the Imperium enjoy huge amounts of privilege and luxury. Often ruling over huge hive cities or even planets, these lucky few families rarely suffer the fear and oppression most citizens experience in their daily lives.

Choosing means that the player character was raised in extravagant wealth and had access to the best that the imperium could supply. This origin has buffs to intelligence and fellowship, which is ideal for persuasion-type playthroughs, relying on words rather than violence. This origin will go well with either a loyal or heretical playthrough as well.

At the Command chair

6Navy Officer

Forging a Path Through Space

The Imperial Navy is a vast fleet of voidships that travel the galaxy and battle humanity’s enemies. Voidship battles are often fought over vast distances, anddestroying an enemycomes down to superior strategy more than strength of arms.

Choosing this origin will give the player strong boosts to their fellowship stats, as well as agility, which governs their reactions to attacks and footing on dangerous terrain. Choosing the Navy Officer’s origin means the character has experience traveling vast distances through the warp, and fighting many battles.

With the group

5Astra-Militarum Commander

Onward To Victory

The Astra Militarum, also known as the Imperial Guard, is the main fighting force of the Imperium of Mankind. This army includes untold numbers of regular men and women from a million different worlds. They are the front line of defense against thethreats that seek the destruction of humanity.

Choosing to be a Commander of the Astra Militarum means the player has led soldiers into battle and won many victories in the name of the God-Emperor. They are a natural leader who has risen through the ranks and survived many wars. This origin offers solid buffs for Perception, Medicae, and Ballistic skills.

In Dark Rooms

4Crime Lord

For Profit and Gain

Even within the dystopian and oppressive society, crime will always have a part to play. For those who dare, there is always money to be made. Within the vast trade networks across a million worlds, there are those who will go against the system and turn to crime.

Choosing this origin means the protagonist has worked on the very fringes of society, with some of theshadiest individualsin the Imperium. This origin is ideal for those who wish to follow a darker path throughout the game and move into the more heretical.Rogue Traderallows players to choose their moral path, and choosing the Crime Lord origin is perfect for turning renegade.

Sister Of battle enters the room

3Ministorum Priest

The Emperor Protects

One of the most powerful entities in the Imperium is The Ecclesiarchy, also known as the Adeptus Ministorum. This is the religious wing of the Imperium, and ensures the masses continue to worship the God-Emperor of Mankind or be judged heretics.

This origin is ideal for those wishing to play a more dogmatic-themed game and offers good buffs to intelligence in imperial lore and Medicae. This choice is perfect for buffing companions with its various protecting talents. The Ministorum Priests are some of the most loyal members of the Imperium, and will spread the word of the Emperor with fanatical zeal.

The Battle is over

2Commissar

Loyalty Or Death

Members of the Officio Prefectus, Commissars are the political officers of the Astra Militarum. They are some of the most loyal and charismatic warriors within the vast armies of the imperium, as they seek to inspire their soldiers towardsvictory or death. They are also the brutal hand of discipline within the Militarum. They have the authority to execute those they deem disloyal.

Choosing this originfor a player character means they are a true believer in the Imperium and its goals. They will do what needs to be done for the good of the whole, and to maintain discipline and loyalty during the mayhem of war. They are the front line of propaganda and the enforcers of Imperial ideals among the rank-and-file soldiery. The Commissar origin gives bonuses to Fellowship and Coercion, which can help when attempting to manipulate characters.

Chaos Spawn

1Sanctioned Psyker

Powers Of The Warp

Sanctioned Psykers of the Astra Telepathica are the few who have withstood the long and rigorous training imposed on their kind, in order to fight and survive against some of the worst threats the galaxy can conjure. Their psychic talents give themaccess to abilitiesthat most could only dream of. However, they are also prone to daemonic attack or even possession. The forces of Chaos are always attempting to find a way into real space, and through psykers, they can achieve this.

Choosing this origin gives players access to a large pool of talents and abilities to help them and their allies throughout the game. The Sanctioned Psyker is both feared and respected among their companions, and is one of the stronger origins players can choose.