Naoki Yoshida’sFinal Fantasy 14is still going strong with him as director and producer after he was added to the team just over ten years ago. With his direction, Square Enix’s MMO has reached incredible heights to where the excessive player numbers when the Endwalker expansion launched, thesales ofFinal Fantasy 14had to be suspendedfor a time. It seems Yoshida is great at multitasking, as he’s also the producer ofFinal Fantasy 16.

Even thoughNaoki Yoshida isn’t the directorof the next hotly anticipatedFinal Fantasygame, his influence can easily be seen at a glance. Both games have a large world for players to explore that’s heavily attached to Crystals in their lore, the direction of both the character, armor, and clothing design is strikingly similar, and more. While the games aren’t entirely the same, it could be easily said that those that likeFinal Fantasy 14should giveFF16a shot, and vice versa. That’s why it would be beneficial for both games if they hosted collaboration events between them.

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What Final Fantasy 14 and Final Fantasy 16 Can Take From Each Other

Final Fantasy 14and Final Fantasy 16possibly collaborating is a great opportunity to cross-promote both titles that Square Enix shouldn’t ignore. Both games may overlap rather heavily without much intervention, which is why it’s worth capitalizing on to bolster sales for both titles with ease.Final Fantasy 14is likely going to be the best way to manage this, as the massive multiplayer game is no stranger to hosting events with special cosmetic items up for grabs, as well as adding bosses from the source material for players to challenge themselves with.FF16, as a single player title, has a much smaller window of opportunity, so any special events may come down to Yoshida’s MMO.

Final Fantasy 14 Crossing Over To Final Fantasy 16 is Highly Demanded

The biggest reason as to whyFF14andFF16should meet in the middleisn’t just because it will benefit Square Enix, but also because fans have already gone out of their way to ask for it. In interviews and Q&A sessions with fans, Naoki Yoshida has been asked ifFinal Fantasy 14will collaborate withFF16quite a fair bit. Yoshida’s answer to the question has been rather humorous, as he’s replied that he’d need to ask the producer of the other game, well aware that he’s producing both.

While collaborations mostly exist as promotional material for companies, fans have enjoyed a number of them over the years, as they allow many of their favorite games and franchises to join together. It’s also likely thatFinal Fantasyloyalists trust Yoshidato handle the collaboration with tact as the producer is widely credited for takingFinal Fantasy 14’sprevious failings and turning it into a successful and award-winning experience withA Realm Reborn.

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It’s because of all of these combining factors that if Square Enix wishes to have these two gigantic RPGs crossover, it needs to do so sooner rather than later. AsFinal Fantasy 16was announced in 2020, fans have been wanting to have this game in their hands for quite some time.FF16was also in development for seven years, so being able to celebrate the game’s launch inFF14would be a great way to acknowledge the hard work of Yoshida and his team.

No matter what collaboration happens between the twoFinal Fantasytitles, if at all, it also has the potential to do something new when it comes to what fans can expect from crossover events asFinal Fantasy 16is breaking series traditionsleft and right. At the same time, plenty of fans would likely just be satisfied with a set of gear based on Clive’s own armor alongside whatever boss Yoshida may wish to advertiseFF16with. In the end, no matter how much Yoshida may desire to combine the two games he’s produced recently, the choice is up to Square Enix.

Final Fantasy 14is available now for PC, PS4, and PS5.