Halo Infinitehas been available for over six months, yet even now new details about the game are being discovered by inquisitive players. Software developer andHalocontent creator Neeko recently shared an odd discovery of theirs on Twitter. They claim that while playingHalo Infiniteonline multiplayer, they found that the game was devouring data at an incredible rate.Halo Infiniteplayers with data caps may need to beware of the game eating up gigabytes of data over just a few matches.
To be more specific, Neeko explains that when they started tracking the amount of data thatHalo Infiniteused, they discovered that the matches themselves were actually very lightweight. A single match used “about 11mb” of data. However, whenHalo Infinitereturned to its menus, that’s where it started devouring data hand over fist. Neeko’s findings found that themain menu ofHalo Infinitedownloaded “about 300mb of data” following a match, both on PC and Xbox. Two matches, according to Neeko, downloaded over 1GB of data in total.
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An accusation of this kind is understandably going to be met with some skepticism within theHalo Infinitecommunity. It could be Neeko’s mistake or a bug specific to their installation, after all. Yet others have now been able to investigate the problem and agree with Neeko’s results. They’ve even found the source of the issue. According to initial analysis,Halo Infinite’s main menu banner image forSeason 2is being downloaded thousands of times, constantly re-downloading until a player enters a match.
The good news is that this is clearly a bug and not an intended action on343 Industries' part. A banner image only needs to be downloaded once. It doesn’t need to be refreshed between matches, let alone hundreds if not thousands of times. Once 343 investigates the issue, it should be a relatively simple and fast fix.
The bad news is that this issue persists inHalo Infinite. Anyone planning to playHalo Infinitethis weekend that has a data cap on their internet service may want to change their mind. Until 343 issues a fix, that data cap could evaporate in just a single hour or two ofplayingHalo Infiniteonline.
As far as bugs go, thisHalo Infiniteissueis undoubtedly unique. Whether a developer’s online game is accidentally downloading gigabytes of data is a pretty simple test to check before pushing an update live. But a banner refreshing too quickly is also a simple bug that’s easy to understand being missed even by attentive developers. Here’s hoping the problem is solved quickly andHalo Infiniteplayers can save their bandwidth for the rest of July.
Halo Infiniteis available now on PC, Xbox One, and Xbox Series X/S.