Summary

Fortnitecreators will start earning money based on how many V-Bucks users spend the week before and after they’ve engaged with their islands. This has resulted in a wide range of mixed opinions from the Fortnite Creative community. Even thoughFortniteis mostly known for itsBattle Royale game mode, it has two other main modes for players to enjoy: Save the World and Fortnite Creative. Save the World was meant to be the mainFortnitegame before Battle Royale’s popularity skyrocketed and took over. Fortnite Creative started out as a sandbox mode, and it eventually became a complex map creation tool.

There are gamers who exclusively playFortnitefor its creative features. Some enjoy the diversity of other users' islands, while others prefer to make their own maps with the Unreal Editor for Fortnite (UEFN) tool, also known as Creative 2.0. UEFN took map creation to the next level, andFortnitefans were blown awayby its unique features.

A while back, Epic Games announced theCreator Economy 2.0 system forFortnite, which made it possible for UEFN creators to make money with their Creative maps. Instead of solely making a profit through the Support-a-Creator program, they’d also receive some extra income based on the popularity of their map. However, theFortniteeconomic system is about to change once again. On November 1, creators will receive money based on the V-Bucks that players spend inFortnitethe weeks before and after they engage with a creator’s island.

This new system immediately raised several questions in the community. Many fans were particularly intrigued by the fact that it seems impossible forFortniteto accurately monitor a player’s enjoyment of a Creative island based on the number of V-Bucks spent before and after engaging with it.

There are various reasons that could lead players to spend money on V-Bucks. A fan in a Twitter thread pointed out that this will hinder creators because they will start sharing their islands whenever there’s apopularFortniteskin hitting the Item Shop, as the circumstances will make them more likely to spend money. On top of this, it’s possible that they could turn to marketing-oriented islands in order to farm clicks based on what’s hot in the Item Shop. It could lead to creators feeling pressured to put out a certain type of content that they wouldn’t have created otherwise, which might make them feel like they’re making unauthentic creations.

Fortniteis available now for Mobile, PC, PS4, PS5, Switch, Xbox One, and Xbox Series X/S.