Launching to the top of Steam back in October,Phasmophobiaquickly transformed into one of the biggest sleeper hits of 2020, offering a multiplayer horror experience that captured the attention of streamers the world over. Tasking players with investigating haunted houses with a group of friends, the early-access gem utilized a number of fun ideas, likeallowing players to lure ghosts out of hiding by saying a number of commands.

It turns out Kinetic Games has decided to take the novel idea one step further in its most recentPhasmophobiaupdate, with players allegedly now having to worry about how much they talk when a ghoul is on the loose. Noted at the bottom of the most recent update notes, it turns out enemies can now find the player’s locations based on where they’re talking, withKinetic Gamesnoting “The Ghost will now listen for player voices when hunting and will search those locations.”

RELATED:Phasmophobia Update Adds New Content and Fixes Lingering Issues

The note also claims that the idea is currently “experimental,” and players should report any issues so that they can be resolved in future updates. Nonetheless, the mechanic definitely adds something toPhasmophobia’screepy haunted house focus, with ghosts now able to more effectively hunt the player and prey on them when they call for help. The idea is already very reminiscent ofAlien Isolation’smic detection feature, where the Alien would investigate noises the player made when searching the corridors of the Anesidora.Phasmophobia’sversion of the mechanic will, in theory, be trickier, however, as keeping communication with one’s team is key to the game.

According to the developer behindPhasmophobia, the ghost’s ability to track the crew of players will depend on how loud they speak, claiming that whispering will likely not alert the apparition’s stalking them. Regardless, it seems a lot ofPhasmohphobiaplayers had no idea the concept hadn’t already been implemented into the title upon release, with one claiming “I thought the ghost was already listening for my voice. Now I feel stupid.” The sentiment seems to be shared by many, who couldn’t believe the ghost wasn’t listening to them the entire time.

As forPhasmophobiaitself, the game continues to sell extraordinarily well, ranking amongst the top 5 best-selling games on Steam last week. It also got a new map last month,with players able to investigate an eerie Prisonthat sports long hallways, very little light, and a series of creepy rooms for ghosts to appear in. It seems the game is continuing to grow into an expansive horror experience with a whole host of innovative ideas.