Summary

Rocket Leagueis removing its player-to-player trading feature this December in accordance with Epic Games' cosmetic and item shop policies. Although trading is being removed from the game,Rocket Leaguedeveloper Psyonix notes future plans could bring some new features.

Initially released in July 2015 as the successor toSupersonic Acrobatic Rocket-Powered Battle-Cars,Rocket Leaguequickly became an indie hit for millions of players around the world.PlayStation was crucial forRocket League’searly successsince the game was included with PS Plus at no additional cost. In the eight years following its launch, Psyonix would releaseRocket Leagueon multiple platforms, and countless updates would bring new content to the game over time. In September 2020, more barriers to entry were removed asRocket Leaguewent free-to-play across all platforms.

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Psyonix will be removingthe player-to-player trading feature fromRocket Leagueon December 5 at 4:00 PM PDT. According to the developer,Rocket Leaguewill directly follow Epic Games' policies involving in-game cosmetics and item shops going forward. These policies state that in-game items aren’t tradable, transferrable, or sellable between players. Psyonix states that the trading feature’s removal opens up future plans forRocket Leaguevehicles to appear in other Epic Games titles over time with support for cross-game ownership. The developer did not specify which games will support this particular feature, however.

Thetrade-in system forRocket Leagueblueprints and itemswill still remain after the player-to-player trading feature is removed.Rocket Leagueplayers may continue to trade-in their unwanted items to receive a random new item of higher rarity. Further, Psyonix issued a warning about third-party trading websites since the services will be considered fraudulent after the trading feature’s removal on December 5. TheRocket Leaguesupport team cannot help players reverse trades leading up the deadline either.

The removal of trading inRocket Leaguemay be disappointing for some members of the player base, but Psyonix still has room to improve the game and its existing features, including trade-ins. In addition, Psyonix is already considering new features forRocket Leaguethat could bring exciting opportunities for players. If plans involving cross-game ownership come to fruition, games such asFall GuysandFortnitemay collaborate withRocket Leaguein intriguing new ways.

Rocket LeagueSeason 13 is expected to begin in early December 2023, so it will likely arrive shortly after the trading feature is removed. Fortunately, players will be able to purchase and unlock new cars in Season 13, and new events will offer enticing rewards over the course of a few months. However, Psyonix may want to consider adjusting some of its plans for futureRocket Leagueseasons in order to combat thedwindling appeal of Battle Pass content.

Rocket Leagueis available on Nintendo Switch, PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X|S.

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