Once considered by many gamers to be a series on its last legs, NetherRealm Studios’Mortal Kombatfranchise has experienced a massive and much-welcomed renaissance in recent years. The positive reception of critics and fans to 2019’sMortal Kombat 11and itsAftermathexpansion makes it clear gamers still love the long-running series, but as it faces new competition it may be time to make some changes to keep the franchise in fighting form inMortal Kombat 12and beyond. With a recent earnings call revealing thatMortal Kombat 12is NetherRealm’s next game, one way to keep evolving the series could be to look toMK’s past.

Like other franchises that began life in the age of arcades, theMortal Kombatfranchise sometimes struggled to stay relevant as consoles grew to dominate the gaming market in the early 2000s. Though spin-offs likeMortal Kombat: Shaolin Monksmanaged to earn some fans, the franchise’s mainline entries struggled for years to find their footing before 2015’sMortal Kombat Xtook a back-to-basics approach to characters and gameplay and served as something of a soft reboot. But as NetherRealm looks ahead to the next entry in the series, taking cues from one of the most innovative titles from the3D era ofMortal Kombatgamescould help revitalize the franchise once again.

Mortal Kombat Deadly Alliance original advertisment

RELATED:Ed Boon Reveals Why He Doesn’t Want Last of Us' Ellie As A Mortal Kombat 12 Guest Fighter

Mortal Kombat: Deadly Alliance Could Provide a Blueprint for the Next MK Game

Released for consoles in 2002,Mortal Kombat: Deadly Alliancemarked the franchise’s biggest move yet into the realm of 3D fighters. Taking cues from popular franchises likeVirtua FighterandSoulcalibur,Deadly Allianceintroduced full 3D movement and distinct fighting styles to theMortal Kombatseries for the first time. Players could seamlessly switch between three different fighting styles on the fly, transitioning from melee combat to using each character’s distinctive weapon with ease.

WithnewStreet FighterandTekkengamesset to release this year and each featuring gameplay that doesn’t stray far from those franchise’s roots, now would be a perfect time for NetherRealm to bring some ofDeadly Alliance’s most unique features toMortal Kombat 12. By reintroducing and refining gameplay mechanics from the 3D-eraDeadly Alliance,similarly to how the last twoMortal Kombatgames expanded on the franchise’s 2D roots,Mortal Kombat 12could establish an identity distinct from its competitors while remaining true to the series’ past.

Screenshot of Sub-Zero fighting Rain in Mortal Kombat: Deadly Alliance

Mortal Kombat Needs to Keep Evolving to Stay Competitive

Just asMortal Kombat Xhelped revitalize the ailing franchise by taking the best elements of the series’ past and distilling them for a new era of fighting games,Mortal Kombat 12could incorporate mechanics like fighting styles and weapon combat fromDeadly Alliance.This would not only pay homage to the series’ roots, but also give the game a distinct feel compared to other upcoming fighters. Whilethe Heat system inTekken 8promises to offer players the ability to switch up their fighting style during key moments of a match, aMortal Kombat 12with distinct, easily swappable fighting styles for each character could offer far more strategic depth.

Withthe future of theSoulcaliburfranchisestill up in the air, the reintroduction of weapons toMortal Kombat 12could also stand out as a differentiator against other upcoming fighting games. The return of weapons as a core gameplay feature would also fit nicely with the series’ recent history of entertaining and unexpected crossovers. It’d let NetherRealm come up with unique weapons for the pop-culture cameos that have become a staple of the franchise.

By taking some of the best elements ofMortal Kombat: Deadly Allianceand reintroducing them to the franchise with the same level of polish and care that was shown to the 2D-inspired elements of recent entries, NetherRealm could move the series forward while still honoring its past. With franchise co-creatorEd Boon hinting thatMortal Kombat 12will include more 3D-era characters, there’d be no better time to bring back some of the gameplay mechanics that made that era so memorable.

Mortal Kombat 12is in development.

MORE:Mortal Kombat 12 Has Plenty of Time to Explore a Recent Antagonist