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Tiny Tina’s Wonderlandsfeatures six distinct classes, each inspired by traditional D&D classes with a healthy dose ofBorderlands' trademark wit. Of these classes, the Spore Warden closely resembles D&D’s Ranger and Druid classes, using magical archery, poisonous attacks, and a walking mushroom companion to harry their foes.
Tiny Tina’s Wonderlandsis a first-person looter-shooter where players participate in Tiny Tina’s latest game of Bunkers and Badasses. Their journey across her wonderlands will lead them on a number of crazy adventures as they seek to defeat the Dragonlord. Along the way, players will encounter a ludicrous amount of guns, spells, and other loot.

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Playstyle
The Spore Warden is a specialist in ranged combat and poison damage, able to conjure an ethereal bow to assail enemies with arrows and create freezing cyclones to chill their foes to the bone. The Spore Warden’s skills make them an excellent mid-long range combatant, and also provide them with means of restoring their ammo and distracting foes.
The class trait gives them a mushroom companion who targets nearby foes and deals poison damage. Pinging a foe will also cause the mushroom companion to lunge toward them. If the Spore Warden gains a boost in damage, it will also be granted to their companions.

Action Skills
The Spore Warden has two action skills,the first of which is called “Barrage.“Barrage allows the Spore Warden to create an ethereal bow and fire seven arrows that deal ability damage on impact.Each arrow will ricochet twice between nearby enemies.Additionally, any boosts to the Spore Warden’s gun damage will also apply to Barrage and Barrage has multiple charges, allowing it to be used multiple times before needing to fully recharge.
The second action skill of the Spore Wardenis known as “Blizzard"and creates a trio of ice cyclones that seek out nearby enemies, dealing ice element affinity damage. This skill is useful for sweeping enemies with the slow and freeze effects inherent to the ice element while also dealing damage over a wide area.

Skills
Bounty of the Hunt (Tier 1):This kill skill reduces action skill cooldown whenever the Spore Warden kills an enemy, allowing them to quickly refresh their action skills for repeat use. This also makes Spore Warden a valuable choice for multi-classing,allowing the rapid reuse of action skills from other classeswith a relatively small investment into the Spore Warden Skill tree.
Kindred Heart (Tier 1):This skill increases the damage and maximum health of the Spore Warden’s companions (meaning pets, not other players) making it a highly useful skill for allowing the mushroom companion to continue being a tanky distraction for enemies. It also plays well with the Clawbringer and Graveborn pets, which can be obtained by multi-classing into those classes.

Eagle Eye (Tier 1):This skill increases gun damage and gun handling,making the Spore Warden more deadly and accuratewith their guns (and with the Barrage action skill). This skill is useful to any build with the points to spend on it since almost every build will be using guns regularly.
Affinity (Tier 2):This skill increases ability damage, which makes any damaging action skill more deadly. Like Eagle Eye,this skill is highly useful to a wide range ofTiny Tina’s Wonderlandsbuilds, improving the raw damage of any action skill the Spore Warden chooses to use.
Spore Cloud (Tier 2):This skill allows the mushroom companion to occasionally “let one rip,” creating a poison cloud that deals damage over time and taunting enemies into attacking it.Highly useful inTiny Tina’s Wonderlandssolo play for distracting enemies, this skill is still handy in multiplayer for reducing the pressure on the party and dealing some extra damage in the process.
Bullseye (Tier 2):This skill improves the Spore Warden’s critical hit chance with guns and also increasesTiny Tina’s Wonderlandsmushroom companion’s critical hit chance.This skill is very useful when using blackpowder weapons since their bullets ricochet to an additional target on a critical hit. This skill is great for improving the odds of dealing massive damage with any ranged weapon capable of dealing a critical hit.
Quiver of Holding (Tier 3):This skill grants the Spore Warden increased magazine size, reducing their need to reload, while also causing the gun they are currently holding to slowly regenerate ammo. This skill is highly useful to ensure that the Spore Warden never runs out of ammo for their weapons of choice.
Medicinal Mushroom (Tier 3):This skill allows the mushroom companion to revive the Spore Warden when they are in “fight for your life” mode, and grants increased damage to the Spore Warden and their mushroom companion if the revival attempt is successful. This skill is excellent in single-player for improving survivability and remains useful in multiplayer by reducing the need for allies to disengage from the enemy to attempt a revival in battle.
Windrunner (Tier 3):This kill skill grants the Spore Warden increased movement speed and fire rate after killing an enemy, and this effect can stack multiple times. This skill makes the Spore Warden an incredibly nimble and deadly combatant, capable of unloading ludicrous amounts of bullets at incredible speeds.
Thrill of the Hunt (Tier 4):This skill grantsTiny Tina’s Wonderlandsmushroom companion a damage buffwhenever the Spore Warden scores a critical hit with their gun, and the damage boosting effect can stack up to 10 times. This is a useful skill for improving the deadliness of the mushroom companion and pairs well with the Bullseye skill.
Called Shot (Tier 4):This skill grants the Spore Warden an ever-increasing amount of increased gun damage and a reduction to damage taken while aiming down the sights of a gun. This skill is a must for snipers and other builds that rely on accuracy and taking down enemies from a distance, boosting damage and survivability without needing to move from a good position.
Wrath of Nature (Tier 5):This skill causes enemies damaged by the Spore Warden’s action skills to take additional damage from all sources for a while. This pairs excellently with Barrage and Blizzard, which are excellent at striking multiple foes. The Graveborn’s Dire Sacrifice and the Clawbringer’s Cleansing Flames or Storm Dragon’s Judgement also work well with this skill.The Brr-Zerker’s dreadwind is also an excellent skill to pair with this.
Headhunter (Tier 5):This skill increases gun damage dealt by the Spore Warden to critical areas of a creature. This is an area that, when struck, would cause a critical hit (often the head on humanoid foes.) This skill is excellent for further amplifying thedamage dealt by the Spore Warden’s precision strikes.
Play the Angles (Tier 6):The Spore Warden’s capstone skillcauses their bullets to ricochet sometimes on gun critical hits, with the ricochet shot dealing a reduced amount of damage that is treated as ability damage (allowing this damage to trigger Wrath of Nature and other skills that revolve around ability damage.) This is an exceptional skill for any build that can reliably score critical hits with their guns and many of the Spore Warden’s skills make it easier to do exactly that.
Tiny Tina’s Wonderlandsis available now for Playstation 4, Playstation 5, PC, Xbox One, and Xbox Series X/S.
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