Ever since the launch of the PlayStation 5 and Xbox Series X, one of the prevailing discussions has been whether the prices of games should shift to accommodate the step-up in hardware. A number of Sony titles, includingSpider-Man Miles Morales, Sackboy: A Big Adventure,andDemon’s Souls,saw an increase in price to around $70 apiece, with Activision quick to follow suit and mark up its 2020 releases.
It seemsUbisoftis the latest company to consider whether it should hike up the current costs of its AAA games, with the company’s CFO Frederick Duguet addressing the issue during a recent earnings call. As reported by VGC, theUbisofthigher-up claimed there have been conversations about attaching a “$70 price tag” instead of the typical $60 one fans are accustomed to, although nothing has been decided yet.

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“In terms of pricing, we’ve been analyzing the competitive dynamics of the last quarter and we are still looking at new opportunities,” Duguet said, clarifying that the team has “not made any decision.” Ubisoft generally seemed to stay away from the discussion when it became a hot topic last year, deciding thatAssassin’s Creed Valhalla, Watch Dogs: Legion,andImmortals: Fenyx Risingwould all be marked at one fixed cost regardless of the version players bought. This seemed mostly due to the fact that buyers were offered free upgrades to next-generation consoles when they bought one of the publisher’s titles on PlayStation 4 or Xbox One.
It seems it’s now looking to incorporate a more permanent pricing system in the coming years. As it stands, the $70 price point has been a controversial topic. Many have argued that it’s only fair, withNPD analyst Mat Piscatella claiming on the Virtual Economypodcast that players should be paying premium to access a game the day it comes out. Former SIE Worldwide Studios Chairman Shawn Layden also claimed it covers the higher development costs behind next-generation titles.
However, others have claimed that the risk players take on purchasing games at release isn’t worth dropping $70, with titles likeCyberpunk 2077, Marvel’s Avengers,andAnthemall driving home that there’s no certainty a AAA game will be in a fully playable state at release. After all, the higher the costs of the game, the more unwilling consumers are to take a gamble on a title.
European players have also made the point that the price rise is much steeper for them, with titles jumping from £50 to £70 in the UK alone.Ubisoftwill have to weigh up whether it wants its games to make the jump and join the likes of Sony and Activision, or stick to offering its titles at a lower price point.
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