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Paladins are a strong class inWoW Classic, but though theirleveling experience can be varied, players inevitably would always end up healing rather than doing DPS or Tanking. However,in the Season of Discovery, Paladin Runes are changing all of that, and the class is getting some seriously powerful damage abilities, as well as significanly improved ability to Tank and gain Threat.
In Phase One, there were a total 12 SoD Paladin Runes, available for the Chest, Legs, and Gloves slots. In Phase Two, six more Paladin Runes were added for the Boots and Belt slots, making for a total of eighteen across all five. This guide details both the effects and locations of all Paladin SoD Runes added in Phase One and Phase Two.
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Updated July 08, 2025 by Erik Petrovich: As players prepare to enter the third phase, and pick up new Runes, Phase 1 SoD Paladin Runes and Phase 2 SoD Paladin Runes aren’t going anywhere. Though we don’t yet know if there will be an easier way to get the first two phases' Runes in P3, the original methods to get Paladin Runes from SoD hase One and Two should still work. What hasn’t remained the same. throughout the numerous WoW SoD patches. are the specific effects of the P1 and P2 SoD Paladin Runes. This guide has been updated to specifically list all Runes available in the first two SoD Phases for Paladins, and will no longer be updated to include later phases' runes. Additionally, the effects of these Runes have been updated to match their current in-game effects accurately, as of the publish date.
To preserve the sense of mystery intended for the Season of Discovery, each P1/P2 SoD Paladin Rune location is hidden by default. Open the “Click to Reveal” box to show details on how to get all Phase One and Phase Two Paladin Runes in SoD.

Aegis, Divine Storm, Horn of Lordaeron, & Seal of Martyrdom
Horn of Lordaeron Rune
Humancharacters must defeat Undead enemies until they acquire the Libram of Blessings. Equip it, then Bless five players.
Dwarfcharacters must head to the Tavern in Thelsamar and look for the Libram of Blessings on a table. Equip it, then Bless five players.
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Divine Storm Rune
Both Humans and Dwarves must head to the Tower of Althalaxx in Darkshore and interact with the Orb at its very top. Then, head to Maestra’s Post to begin Advice From Stormwind, part of a quest chain that leads players to the Redridge Mountains. Here, kill Blackrock Summoners to get Summoners' Salt, then kill demons in Ashenvale to get Motes of Mannoroth. Once players have 12, interact with Mannoroth’s Weapons to get the final part of the quest chain.
Aegis Rune
Humancharacters must find a Paladin at the end of the Jasperlode Mine in Elwynn Forest and use Purify on him.
Dwarfcharacters must find a Wounded Adventurer near the entrance to Gnomeregan and use Purify on him.
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Seal of Martyrdom Rune
Both Human and Dwarf characters must speak with Brother Romulus in Stormwind to gain access to the Cathedral Catacombs. Interact with a Note down here, then head to an island near Hogger to find the elite enemy Ada Gelhardt. Playersmustget the killing blow on this enemy to trigger the Rune reward.
Avenger’s Shield, Divine Sacrifice, Exorcist, Inspiration Exemplar, & Rebuke
Inspiration Exemplar Rune
Humancharacters must right-click on the Adventurer’s Remains found near Jerod’s Landing in Elwynn Forest. Two Paladins are needed to complete the ensuing ritual.
Dwarfcharacters must right-click on the Adventurer’s Remains found inside of the Wendigo Cave just outside of Coldridge Valley. Two Paladins are needed to complete the ensuing ritual.

Exorcist Rune
Hoth Human and Dwarf characters must kill Defias enemies in Duskwood to get the Libram of Banishment. Equip this, then use the Turn Undead ability on five Undead enemies, and get the killing blow on each with the Exorcism ability while turned.
Divine Sacrifice Rune
Purchased from Grizzby in the Ratchet Inn after completing a series of quests requiring several items – 24 Fish Oil, 20 Dark Iron Ordinance, and 16 Shredder Turbochargers. Players have at least 5 Gold to interact with Grizzby.
Rebuke Rune
Both Human and Dwarf characters must speak to the innkeeper in the Stormwind Park. Defeat the enemy that the bartender leads the Paladin to earn the Rune. Players must get the final hit on the enemy.
Avenger’s Shield Rune
Both Human and Dwarf characters must head to a cave in northern Redridge Mountains and kill a unique elite Orc that spawns
Beacon of Light, Crusader Strike, Hand of Reckoning
Beacon of Light Rune
Purchased from Waylaid Supply vendors after reaching Honored with the new faction, the Azeroth Commerce Authority/Durotar Supply and Logistics.
Hand of Reckoning Rune
Both Human and Dwarf characters must kill Defias Drones in Westfall, or find the Sunken Reliquiary in Loch Modan, to find the Libram of Justice. Equip this, then kill ten different enemies while they are Stunned – use Hammer of Justice when they are at low HP to guarantee the proc.
Crusader Strike Rune
Both Humans and Dwarves get this Rune from the Level 2 quest that introduces the Rune system.
Humansmust find and equip the Libram of Judgement from Defias enemies, whileDwarfcharacters get the Libram from Frostmane Trolls. After equipping it, use a Judgement on enemies ten times.

Enlightened Judgements, Sheath of Light, & Infusion of Light
Enlightened Judgements Rune
To get the Enlightened Judgements Rune (via the Rune of Piety), players will need to collect three Tarnished Prayer Beads by defeating certain enemies in the Arathi Highlands. Kill Dark Iron, Syndicate, Boulderfist, and Witherbark enemies until you get each of the three. Then, each Bead must be purified by performing specific actions.
ThefirstTarnished bead can only be purified by casting Blessing of Might in combat.

ThesecondTarnished bead can only be purified by casting Divine Shield while under 10% HP.
ThethirdTarnished bead can be purified by casting Seal of Justice and Judgement on a fleeing enemy.
After turning the Tarnished Beads into Divine Prayer Beads, right-click one of them to form a Rosary of the Light. Head to Stomgarde Keep in western Arathi Highlands to turn in the Rosary to Brother Atticus for the Rune.
Sheath of Light Rune
To get the Sheath of Light Rune, go to Mannoroc Cove in southern Desolace and look for a Broken Hammer on the ground at approximately (52.5, 84.5). Begin the quest it triggers, then kill nearby Burning Blade Summoners to get a Torn Letter. Then, go to the Stormwind Cathedral and talk to Katherine the Pure to pick up the next part of the quest chain.
Go to Menethil Harbor and talk to Harold Riggs, who is located on the docks. After continuing the quest here, go to the far western shore of the Wetlands and begin swimming south, hugging the coastline the whole way. Swim until you get to Newman’s Landing, on the western side of Coldridge Valley in Dun Morogh. Look for the body of a fallen Crusader on the docks here, and defeat the ambushing enemies. Pick up the Orders of the Grand Crusader from the body, then go back to the Stormwind Cathedral and speak to Katherine the Pure again.
Finally, defeat High Inquisitor Whitemane in the Scarlet Monastery Cathedral dungeon, and go into her chambers to free Aeonas the Vindicated. Return to Katherine once more to unlock the Sheath of Light Rune.
Infusion of Light Rune
The Rune of Infusion (and the Infusion of Light Rune) unlocks via the Phase Two Dark Rider questline. To begin, head to Ariden’s Camp in Deadwind Pass at around (52, 34.5) in the zone. Talk to the Dalaran Agent at the camp to get Ariden’s Sigil. He will ask you to recover seven Dalaran Relics from Dark Riders throughout Azeroth. Each of the Dark Riders is about as difficult as a Dungeon boss at 40, but because all classes have one Rune tied to the SoD Dark Rider, it’s not too hard to get a five to ten-man group together.
The Dark Riders can be found in Duskwood, Deadwind Pass, Swamp of Sorrows, Badlands, The Barrens, Desolace, and the Arathi Highlands. After killing each one, head back to the Dalaran Agent and give him the recovered Dalaran Relics. After completing each quest (which reward about 1.5g at Level 40), the Agent will give you a bag containing the Rune.
The Art of War, Guarded by the Light, & Sacred Shield
The Art of War Rune
To get the Art of War Rune, head to Desolace, and look for an extinguished Campfire just northwest of the Kodo Graveyard (slightly north of the “D” in “Kodo” on the map). Pick up the quest Highway Robbery, then go directly northwest to find Kormek’s Hut on the ridge overlooking the graveyard. Turn in Highway Robbery, pick up the next quest On The Lam, then head to Booty Bay.
In the Inn, talk to Tokal to continue the questline and pick up Cherry For Your Thoughts. Purchase some Cherry Grog from the barkeep and give it to her to continue onto the next part, No Honor Among Thieves.
Go to the border of the Wetlands and the Arathi Highlands and look for a boat underneath the Thandol Span bridge. Jump down into the water and interact with this boat to teleport to the far eastern shore of the Highlands. Talk to Illari Duskfeather, choose either Dialogue option, and kill her to get Illari’s Key. Open the nearby Illari’s Loot Cache to get the Rune.
Guarded by the Light Rune
To get the Guarded by the Light Rune, head to the Alterac Mountains, directly into the center of the zone in the Ruins of Alterac. At about (36.5, 61), you will should find a skeleton leaning against a wall. Interact with this Skeleton to get the Dormant Holy Rune. Then, cast Divine Intervention on a player, have a healer resurrect you, and interact with the Dormant Holy Rune to unlock the Guarded by the Light Rune.
Sacred Shield Rune
To get the Rune of Sacred Shield, head to Nijel’s Point in northern Desolace and look for a book inside a building at about (66.5, 7.6). You should get the Libram of Deliverance upon interacting with this book. Then, use Blessing of Freedom five times on other players to remove movement-impairing debuffs from them. The Rune will be unlocked upon interacting with the Libram of Deliverance after.